Machinima and Ankles

12:30 pm Everything

First off, here’s my interior design project from the end of this year, a little late mind but I’ll get to that in a second.   

This was for the end of 112 where we had to take the dimensions of a room in a gallery and turn it into an interior space that interacted with light. I went the hard route and made my design into a HL2 map, the first time I had really used Hammer, the HL2 map editor. Of course this has me going nuts now over using hammer for machinima, something I’ve really wanted to break into for a while. So  I’m now in a machinima group called Walrus Attack, which strangely enough has nothing to do with Walruses. It’s the unified name we have for our HL2 machinima releases and we may have some big name machinima people on board soon so keep an eye out for us.

Now for the reason of the delay. Well, I broke my ankle in October after I was cruising down a hill on a waveboard (fancy two wheeled skateboard which twists in the middle) at a about 3am when I kinda lost control and ended up with a lovely broken ankle. Anyway, this shows how often I update this blog, considering that this happened 2 months ago now. Anywhoo I’m walking again so I’ll consider that a victory. 

PS: I got into Digital Media next year! Dance party time.  

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